The process of making a game available to the general public.

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3answers
1k views

Where can I find a list of local japanese game publishers [closed]

What would be a good starting point for locating small or medium size game publishers in Japan. We have a US/EU released game that we believe will fit the Japanese market well, and are looking for ...
4
votes
1answer
175 views

Legal and IP considerations with publishers and playable prototypes

I'm almost ready to send a playable prototype of a game to a publisher. I've never worked with publishers. What legal or intellectual property issues should I consider at this stage (if any)? In ...
14
votes
5answers
560 views

Public Relations for Game Developers

What is the most important thing to know about PR for indie developers? I'm considering spending some time learning about PR in general, but it seems that the indie field is quite different than ...
5
votes
1answer
589 views

Indie devs working with publishers

I'm an independent game developer considering working with a publisher. This question is very informative however I have more questions. Please give feedback on the following issues... I think this ...
8
votes
1answer
443 views

Promoting independent iOS games [duplicate]

Possible Duplicate: What are effective marketing strategies for iPhone games? I'm interested in promoting my latest iOS game. What have you done that really helped spread the word? Any ...
5
votes
1answer
294 views

Tips / pitfalls in selecting and working with publishers?

I am thinking about working with a publisher for an iPhone game that I have developed. I have been independent until now, but want to look into the publishing route because I just don't have the ...
9
votes
3answers
833 views

Splitting profit - Equal share vs equity investment (work & money spent = share)

Coming up with an appropriate one-liner question was so hard I wrote the body before the header... So we're a team of 4 developers; two designers, two coders to put it simply (naturally we don't tie ...