I published an XNA game (for Windows only) using Visual Studio's publish feature which is supposed to handle dependencies and all that. When I installed it on myself it verified system requirements ...
I have this little amusing game that I made in my second year of high school, and I'm rather impressed with it. It isn't anything that I could present in any style of major game conference or ...
I have a demo coded in XNA3.1 using VS2008. I'd really love to be able to send this to anyone with a PC and let them install and run it without requiring them to have VS installed or the .Net ...