The practice of building an early-stage sample or model to test a concept or process or to be replicated.

learn more… | top users | synonyms

70
votes
26answers
51k views

Recommended 2D Game Engine for prototyping [closed]

What high-level game engine would you recommend to develop a 2D game prototype on windows? (or mac/linux if you wish) The kind of things I mean by "high-level" includes (but is definitely not limited ...
21
votes
4answers
984 views

When creating quick prototypes, is it better to use the language you are going to use in the end?

I have been working with SFML(C++) and Flash(AS3) and usually creating prototypes for some ideas I have. Is it better to use the language you are going to use in the end (C++ usually) or use ...
39
votes
10answers
2k views

How to know when your game concept is simply not fun and to stop

I'm a new hobbyist game developer but have yet to come up with something original that I found to be really fun. The hardest part I find about game development is this: You have an idea that in your ...
37
votes
6answers
3k views

When prototyping, how can I more easily explore game behaviour?

I build indie games myself, but I'm usually out of energy once I've taken a newly developed game to a level where it's possible to play with behavior, so I settle for refinement instead of ...
12
votes
4answers
2k views

Is HTML5 and Canvas good for rapid prototyping of games? [closed]

Are there frameworks and processes for HTMl5 that can be used for the rapid prototyping of 2D games?