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Are there any guidelines/articles/tutorials for creating a network protocol for games? [closed]
I am currently developing a little 2D sandbox game with multiplayer functionality in XNA 4.0 and the latest lidgren-lib for networking.
I found myself quickly at a point where sending a players ...
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Choosing the correct network protocol for my type of game (its Wc3 Warlock style)
I need to code a little game for a school project.
The type of the game is like the Warcraft 3 map "Warlock", if anyone doesnt know it, here is a short description:
up to ten players spawn into an ...