0
votes
1answer
150 views

Projective texturing and falloff

I quite understand how projective texturing works. I implemented successfully a shader for that following nvidia doc. The major problem I'm facing is that with that implementation the projector ...
2
votes
1answer
359 views

Shader issues when creating projection using CreateOrthographicOffCenter instead of CreateOrthographic

Pre. Having these matrix transformations: var scale = Matrix.CreateScale(50f); var eye = new Vector3(0, 0, 10.0f); var view = Matrix.CreateLookAt(eye, Vector3.Zero, Vector3.Up); var projection = ...