I'd like to obtain these equations for the ellipses produced by the perspective projections of (3-dimensionally transformed) circles. This is useful for rendering in 2D contexts which provide curve ...
Ok ok I admit, I'm bored and toying with a portal script like the one on steam. I've figured out the following: relative positioning of the mirrored cameras render to texture for the portal (the ...
I have a simple 3d software renderer (SDL / C++) which can load a 3ds Model and render it (shaded) and rotate it around X Y Z - Axis. Now I would like to rotate / move around the object, meaning, the ...