Tagged Questions
1
vote
1answer
426 views
How make a laser path prediction line like a “slingshot cowboy” game?
How so I make a laser path prediction line like a “slingshot cowboy” game in cocos2d or box2d and select the target like "slingshot cowboy" game.
2
votes
2answers
448 views
Tracking Object Position - Firing on a Trajectory
How can I calculate the position of an object after "firing" it from a fixed point?
I am to create a small game - most likely with canvas (pure HTML, JS based) or Adobe Flash - in which the player ...
2
votes
2answers
618 views
Physic of an arrow in flight
What are the formulas which represent the horizontal and vertical displacement of an arrow in flight (as well as it angle)? I would like to make sure that I take into consideration the arrow's fluid ...
2
votes
2answers
841 views
Find meeting point of 2 objects in 2D, knowing (constant) speed and slope
I have a gun which fires a projectile that has to hit an enemy. The problem is that the gun has to be automatic, i.e. - choose the angle in which it has to shoot, so that the projectile hits the enemy ...
3
votes
3answers
291 views
Adding 'swerve' to a direction
I'm not much of a maths expert, so this is probably quite straight forward. I was playing a soccer flash game where you take free kicks. You provide Power, Swerve and Direction. I'm reading up on ...
6
votes
1answer
223 views
How do I change the speed of an object without changing path travelled?
I have a ball which is being thrown from one side of a 2D space to the other. The formula I am using for calculating the ball's position at any one point in time is:
x = x0 + vx0*t
y = y0 + vy0*t - ...
5
votes
4answers
926 views
Determing an object's position along a curve over time
I have some objects in my game which are "thrown". At the moment I am trying to implement this by having these objects follow a parabolic curve. I know the start point, the end point, the vertex and ...