The process of tracking progress and measuring success of a series of related tasks.

learn more… | top users | synonyms

0
votes
1answer
181 views

How can I work on a game that I don't like? [closed]

I started making a game with a friend, and I want to see it through. But the deeper we get into the project, the more I dislike the game. How can I stay motivated and keep getting things done, if I ...
0
votes
0answers
49 views

Finding collaborators to work on projects [duplicate]

I'm wondering what are good ways to find people you can work with on indie projects. Is there anywhere some sort of list of game developer forums ? Or if it doesn't exist, what websites would you ...
-1
votes
4answers
791 views

What are the Elements of an MMO Game?

I would really appreciate it if there aren't any answers like "Making MMOs is too expensive", "Don't even try making an MMO!" etc. I'm trying to point out the elements/jobs that establish an MMO ...
-1
votes
1answer
125 views

Do you plan before or improvise? [closed]

- Transferred to chat - Lately I have found myself browsing Unity3D's asset store and in the complete projects and I was thinking if it is more effective to get for example an infinite runner ...
-3
votes
1answer
55 views

Does Holacracy help new game development teams? [closed]

I am setting up a game development team in my university, and we have an interest in making a strategic game based on simple graphics. My question is in relation to the management of the team. It has ...
-4
votes
1answer
381 views

Starting a game project [duplicate]

Possible Duplicate: Where can I find indie “teams” I already know this is probably not the right place to ask and, if you think this question does not belong here, please delete ...
-4
votes
1answer
210 views

What would it take to create a clone of Frozen Synapse? [closed]

For the independent game studio Mode 7 it took 4 years and 3 developers plus contractors. Do you think it could have been done faster (according that you have played it) ? What would it take to just ...