Computer programming is the process of designing, writing, testing, debugging, and maintaining the source code of computer programs.
3
votes
1answer
85 views
Time critical events based on framerate
Problem Description
Basically, I've made a "programming game" in which I've made my own scripting language. It is a completely standard Lunar Lander game, though instead of directly controlling the ...
-2
votes
0answers
67 views
To become a programmer in a game development company, where do I start? [closed]
I am in college getting my bachelor's degree in computer science. My eventual goal is to become a video game developer (more clearly a programmer on a game development team. I'm no artist/writer). I ...
-1
votes
0answers
59 views
research/investigation problems in 2d games [closed]
To reach master of engineering level in my college you have to choose thread with research/investigation programming problem. I would like to connect it to write a 2d game engine (maybe android I am ...
-2
votes
0answers
33 views
Bejeweled clicking code [closed]
So im still making bejeweled. But its like my version of bejeweled. Instead of swapping gems and matching 3 gems in a row.. I am going to have it so the player clicks 3 of the same gems (they dont ...
-3
votes
2answers
191 views
Newbie game programmer - Where do I start? [closed]
Okay, so I have been really inclined towards game programming this past few weeks. I have primarily been a web programmer and know a fair number of lanugages like PHP, Java, javascript, python, etc. I ...
-1
votes
2answers
74 views
What libraries and tools does LISP have that's usefull for games? [closed]
LISP is my favorite language and i don't wanna use c++ or any other language, but i don't know if there are much support for tools for game making, and i cant find much on the internet, anyone care to ...
14
votes
2answers
591 views
Best way to gain C++ working experience for a job in games (coming from C#) [closed]
I am a software developer, experienced with C# (5 years experience) alongside a few other languages.
My "dream job" is working in video games as a developer.
Most jobs require knowledge of C++, ...
2
votes
1answer
79 views
Implementing a wait function in a game script
I have been implementing behavior for enemies in my game and so far I have been doing it sort of like below:
public void update()
{
if (frame > 60 && frame % 30 == 0)
{
...
14
votes
5answers
922 views
How do I implement a programming system in my game that is both accessible, powerful, and fast to code in?
I'm currently working on a space-based sandbox game which will heavily feature the ability to custom program your systems. I want to implement this in a way that is both
accessible,
powerful (bare ...
-2
votes
0answers
50 views
Help making a bejeweled game in AS3 [duplicate]
So i am making bejeweled in AS3 right now and it is not going well at all. So far i placed the gem randomly by using a array but it doesnt check for a 3 in a row and if there is a 3 in a row, the 3 ...
3
votes
1answer
329 views
What underlying character stats would you put into your “character” object in an RPG engine
basically I'm making my own RPG/TBS engine named Uruk (making an rpg themed about the epic of gilgamesh) and I am thinking of a combat system similar to the Disgaea franchise or the Super Robot Wars ...
-2
votes
2answers
97 views
How to start graphics programming? [closed]
I'm trying to find a complete guide for OpenGL programming but all i can found is some blogs with non-finished lessons and old books.
I don't want to just make a game, i want to develop my own game ...
2
votes
2answers
79 views
How to handle and make animations?
I just finished a game for my design class and I ran into a problem that I always have but this time I'm going to learn the right way to do it. I was making the background animation for my menu in ...
-6
votes
0answers
50 views
Game Development - GENERAL [closed]
I dont program or design and i was wondering how to create a simple side scrolling game(3D) and what software do I need and what programming language do i need to learn? Please provide all the ...
15
votes
4answers
1k views
What is “tools development?”
I have been looking at different jobs in the games industry and a lot of the jobs that I have seen advertised are for a "Tool Developer" position. I do not know what this actually is.
Could someone ...
-1
votes
2answers
109 views
Giving the update function a history
I am using Unity but this is an issue, that can be applied to every programming language.
I only have one Update-Function.
function Update ()
{
}
This function runs each frame. If I want to ...
-2
votes
4answers
181 views
Making 2D Games [closed]
I am starting out on making my own games. I am very interested in making 2D side scrolling games, such as SNES/Mega Drive games and eventually I want to create my own Metroid/Cave Story inspired game.
...
2
votes
2answers
60 views
Relevant file paths for reading in from a file?
Working on something in XNA, need to be able to read in data from a text file for something.
Trying to figure out how I can shorten this pathname down, so instead of it always checking there, it just ...
4
votes
1answer
185 views
One job per method
I always hear things about that each method should only do one job. But lets say I got Update() method in my game that updates entities state, path finding, player position, etc. Should I refactor ...
2
votes
2answers
82 views
What's involved in resetting the graphics device?
I'm playing with XNA 4.0, VS2010. I've created a window (not maximized) and drawn some sprites. All is good until I resize the window, after which the sprites stop displaying or only partially ...
0
votes
1answer
64 views
Why does this LUA code not render any objects on the screen? [closed]
Did I mess up something somewhere? If i put a putsxy in the same box, it renders a string just fine, but for some reason this code hates objects. What this code is supposed to do is render a set of ...
8
votes
5answers
397 views
How can I update Display settings from an Options screen without restarting?
I'm currently creating a 2D RPG in C++11 with Allegro 5 and boost.
My goal is to somehow update my game settings when an option is changed in the Options Menu. I don't want to force the user to ...
1
vote
1answer
136 views
How to handle a player's level and its consequent privileges?
I'm building a game similar to Mafia Wars where a player can do tasks for his gang and gain experience and thus advancing his level.
The game is built using PHP and a Mysql database.
In the game I ...
-1
votes
2answers
76 views
adding space between each bricks in breakOut [closed]
i am trying to create breakout. code below loop though my 2d array(map) and creates bricks. the problem is that i want to add 10 pixels space between each bricks. i was thinking to add ...
0
votes
1answer
65 views
cost of Adding Social Feature to your game such Creating guilds/guild chat [closed]
I'm making a f2p game in unity C#. The game currently has no social features.
I would like to have players to have their own accounts and also a guild tab. This tab is where they can create a guild ...
0
votes
0answers
131 views
What's the best way to start out as a game programmer? [closed]
I am new to Coding and programming and I don't know how I should exactly start out, and I'm only in year 8 so I'm a bit limited, is there a way I can start out?
18
votes
1answer
734 views
Which features belong to the engine and which ones to a game?
Right now I find myself implementing and testing new features of my 2D game engine by directly coding them into engine. Simultaneously I have a showcase game (with scripting support) which should call ...
-1
votes
1answer
438 views
Is it possible to earn money with GameMaker if your game is good enough? [closed]
I'm a graphic designer and will be graduated from school in 6 months. I would like to start developing my own game. I don't know any coding language but I'm familiar with the methods of it. When I ...
0
votes
2answers
164 views
How to I rotate a triangle by dragging the mouse in libGDX?
More specifically, I have rotation working in a way I don't like as follows:
//Draw the triangle using this draw method
//batch.draw(texture, x, y, ...
1
vote
1answer
216 views
Selecting and moving object in OpenGL Gameplay3D Engine
I'm using Gameplay3d as a game engine to develop a simple board game. PEG Solitaire
I've come to the part where I've created a 2D grid for all the movable object, empty locations and also where it's ...
0
votes
1answer
70 views
Interleaved formats for meshes confusion
So I have been reading up on data formatting for 3D objects so that I can render my meshes as fast as possible in openGL, I am quite new to openGL so bear with me.
The format for interleaving your ...
0
votes
0answers
153 views
Using Modern Programming Languages for 16-Bit Consoles [closed]
Although largely outdated, people are still developing for 16-bit consoles. Are all of these games still programmed exclusively in assembly languages or do some use modern high level languages? This ...
2
votes
2answers
151 views
Is there a 3d animation software that prioritizes working with code rather than GUI? [closed]
All of the 3D animating softwares I've faced are centered around using GUI to work: windows, menus, mouse clicks, mouse adjustments, keyboard shortcuts. As a programmer, I find that limiting. In order ...
2
votes
1answer
68 views
Augment an existing game with touch gestures
I want to enhance Homeworld 2 gameplay with touch gestures. The game is running on Windows.
So, two questions:
Is it possible to wrap the game with a program that would capture
touch gestures, ...
2
votes
1answer
42 views
Deep copying or cloning in actioscript 3
I would like to make a mirror reflection of an entity in Flashpunk. So I would like to copy a spritemap from one Entity to another (reflectionEntity). If I use something like this
...
0
votes
0answers
160 views
Game Institute courses - DirectX version used? (SOLVED)
Which DirectX version is being covered in their game programming course? Anyone who has been through these courses can please tell me?
thanks!
EDIT: Support contacted me back, they still use DX9.
3
votes
1answer
100 views
How to setup a client to work with a remote server or a local included server?
I'm working on a Networked multiplayer game, but while developing and for testing I want to set up a local server that acts like the multiplayer server.
My thought is to approach the server as a ...
0
votes
0answers
123 views
Stack Frames and the Heap [closed]
I am exploring more in depth how c++ handles memory management. More specifically I am trying to figure out the relationship between stack frames and the heap.
I have so far been able to find out ...
1
vote
2answers
215 views
My SDL Game executable cannot run outside codeblocks
After compiling and running SDL programs successfully inside CodeBlocks, when I run them outside CodeBlocks (by clicking .exe file) my program does not run. Instead, it says that libstdc++6.dll is ...
-4
votes
1answer
163 views
What's wrong with my code? [closed]
I'm starting out writing a game in C++ and SFML, I have a lot of experience writing business software for servers in C# but very little experience in C++ and none in game development.
I have tried to ...
-3
votes
2answers
201 views
Need help with game development. (I know C++ and I need to learn an API) [closed]
I know C++ but I don't know an API looking at Directx. I can't find any good tutorials and really need some help to start 2D game development. I'm doing an game development focused Art course that ...
0
votes
1answer
108 views
Simulating flight dynamics in two dimensions
I have decided that in order to improve my math skills and game programming skills I am going to work on a two-dimensional space simulator. The view of the player or camera will be from inside the ...
2
votes
2answers
189 views
Looking for an elegant way to represent fixed parts of a randomly generated level map
I'm coding from scratch a small experimental game on a medium-sized random rectangular square tile map. (Say, a map of a dungeon.)
There are several types of tiles (for example: floor, wall, monster, ...
1
vote
3answers
207 views
How to differentiate between instantiated objects in Unity?
I'm currently trying to solve a way to go about the following problem before I start writing any code (the old fashioned pen and paper way) but I'm not sure how I could achieve the following.
I'm ...
1
vote
2answers
184 views
How to store different abilities in player class?
So, I have a player class with basic actions.
During the gameplay he unlocks new abilities.
I don't know how to store new actions within the player class.
To be precise - I know how, but my method ...
1
vote
1answer
80 views
Keybindings in Unity
I need to know how to bind keys to actions through Javascript within Unity.
When I develop web applications, I normally use this:
var KeyBind = function() {
if (document.addEventListener) {
...
0
votes
0answers
86 views
Building a team, hiring TL/PM [closed]
I've finally secured enough funds and I'm starting a game company at the moment. I don't plan anything over the top. For starters I'm planning to hire 3-4 people and see where it all goes.
But I have ...
3
votes
1answer
59 views
Retrieve outer most points on a 2d graph
G'day everyone,
I have a 2d graph which has some points plotted on it.
What I need to do is get only the outer most points so that I can connect them up (isn't really relevant).
What I can't seem ...
2
votes
0answers
190 views
Catmull Rom Spline - Constant Speed
Given the equations found in the answer here:
Determine arc-length of a Catmull-Rom spline
How would one A) Apply this to a 3D Catmull-Rom Spline, and B) write A out programmatically (for the math ...
-4
votes
2answers
165 views
Programming language choice [closed]
I'm interested in 2d tile game development. What's your experience with that? What programming language would be wise to choose? I am thinking of C# or Java... Either way, I have some experiences, but ...





