Tagged Questions
3
votes
2answers
211 views
Generating terrain using Marching Cubes
I searched around the web but I found nothing that could help me, so I'm asking here.
I'm trying to procedurally generate terrain using the marching cubes algorithm, and I can generate a mesh. The ...
1
vote
1answer
226 views
Rendering different materials in a voxel terrain
Each voxel datapoint in my terrain model is made up of two properties: density and material type. Each is stored as an unsigned integer value (but the density is interpreted as a decimal value ...
7
votes
1answer
853 views
What technology does Starcraft 2 use render its maps?
I've got a map that is being procedurally generated at run-time and I'm currently investigating methods of rendering this map.
I've taken an interest in the look of Starcraft 2 and I'd like some ...