The tag has no wiki summary.

learn more… | top users | synonyms

1
vote
0answers
28 views

Is it possible to use unnormalized texture coordinates from a GLES2 GLSL fragment shader?

I want to look up a texel from my GLES2 GLSL fragment shader using un-normalized texture coordinates (0-w, 0-h instead of 0-1, 0-1). The reason is that this texture is used as a look up table and I ...