I have 2 objects each with a 3x3 Matrix (Orientation) and a Vector3 (Translation). Both are relative to world coordinates. How do I calculate the position and orientation of object B in relation to ...
In the following example there is a guy and a boat. They have both a position, orientation and velocity. The guy is standing on the shore and would like to board. He changes his position so he is ...
I multiply a matrix with a position vector to get a new position, however, now I need to change my matrix from y-up coordinate space to z-up. Changing only the matrix won't work: how to apply the ...