I'm trying to create a puzzle game where you move tiles to certain positions to make a whole image. I need help with randomizing the tiles start position so that they don't create the whole image at ...
I am working on an isometric game and the designers want to use a different isometric angle than the default one, where I simply had to do a 2/1 offset based on tile size. I know what the new ...
I have a simple Tower Defense game using a tiled world. Creep and towers are on a tile at all times. How should I represent the position of creeps in code? (Do creeps know their current tile and ...