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How to calculate the position of an attached model after rotation?
I'm programming a basic game on XNA. I started to place an object (eg weapon) attached to the right arm of my player. When I move my character forward behind left or right all right. But when I ...
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XNA - positioning after rotation
I have a turret with a 2 gunbarrels. The turret rotates towards my mouse. So far no problem. When it creates a few bullets and positions them at the end of the gun barrels.
Here is the problem. It ...