0
votes
2answers
99 views

very simple math destination and speed calculation

My player goes to (destinationX, destinationY) His position is: (x,y) and the player has an update event function update() { this.x = this.x + dx; this.y = this.y + dy; } what is the formula ...
0
votes
2answers
71 views

Angluar movement

I'm making a little game where you are a spaceship and you fly around in 2d using the A and D key to rotate and the W key to accelerate. Now my problem is if i turn my ship it doesn't go into the ...
4
votes
3answers
2k views

Smooth Sprite Movement - Don't Add Velocity to Position?

I am trying to figure out if there is a way to move a sprite smoothly on the screen at different speeds without stuttering, but keeping the effect that it's moving smoothly; especially at faster ...
1
vote
2answers
342 views

Moving an object around the the circle to the specific location in circumference

Well I have run out of ideas how to approach this particular problem.See the picture below: So the idea is that the object (dot in black) has to get to a point mark X (red X mark).However the ...