my question about the player position sender protocol. In this article, he says "Never use TCP for networking a multiplayer game". Ok but UDP datas are not ordered. In this case, if somebody walking, ...
I'm trying to create a puzzle game where you move tiles to certain positions to make a whole image. I need help with randomizing the tiles start position so that they don't create the whole image at ...
For this method that the goingBeyond XNA tutorial provides, it would be really convenient if I could retrieve the new position of the model after I apply all the transforms to the mesh. I have edited ...
I'm trying to make a simple top down game where the player looks at wherever the mouse is pointed. The player is only going to rotate on the Y axis. Here's what I have so far but I can't seem to get ...
I read this tutorial http://www.riemers.net/eng/Tutorials/XNA/Csharp/Series2/Camera_delay.php but i didnot unsterstand it. Is there another way to delay the camera position movement without this ...
I made the camera position 10 units from an object, but not behind it. I dont want the camera position behind the object right away when it rotates, I want that when I will rotate the object, the ...