Hey I have created my body using following code: (please read full description) Body polyBody; final BodyDef mBodyDef = new BodyDef(); mBodyDef.type = BodyDef.BodyType.DynamicBody; ...
Do I need to roll my own polygon segmentation algorithm to automate Box2d body creation from a tile map?
Before re-inventing the wheel I figured I'd ask: I'm working on a tile-based 2d-maze level generator for cocos2d + box2d. The idea is: I'm using one of the well-known graph traversal algorithms to ...
When I try to create a triangle collider for my game it sometimes leads to an assertion fail. I use the physics engine that comes with love2d (Box2D). That's the error message that appears when the ...