Tagged Questions
1
vote
1answer
308 views
How do I generate a level randomly?
I am currently hard coding 10 different instances like the code below, but but I'd like to create many more. Instead of having the same layout for the new level, I was wondering if there is anyway to ...
7
votes
5answers
2k views
2D Procedural Terrain Generation - Guaranteeing connectedness?
I'm working on a 2D platformer in XNA. One of things I'd like to be a main design characteristic is procedural content generation. The first step of that is to procedurally generate the terrain. So, ...