I am working on an arcade-like game, and so far, I have been using JFrame. All the action occurs in the JFrame basically. However, I've noticed that a lot of games that you install on a computer ...
I'm about to program a copy of Mario in Java. I'm thinking on 2 representations/data structures for the levels but I'm not sure which one should I choose: A 2D integer array. A quadtree to divide ...