Tagged Questions

Console, computer, mobile... an umbrella term for the hardware architecture and the software framework on which a game is run. Not to be confused with the genre of the same name.

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0
votes
0answers
14 views

Blender games on TV platforms [on hold]

I am interested in putting blender games on tv platforms such as OUYA and Amazon Fire Tv. I'm not quite sure how to port blender games to these type of platforms, the only platform I know you can put ...
0
votes
0answers
65 views

2D Platform Jump Animation

I have implemented the jump and want to add some animation to it. I have a tile for "preparing for jumping", one for jumping and one for landing. I use a time based system for jump and I already ...
2
votes
2answers
214 views

2d platform game with zoom in and out

I am using AndEngine, and I wish to create a 2d platform game like worms, where I can zoom out to see the whole world and zoom into single character, so I can select it. I do not want to use the zoom ...
0
votes
1answer
34 views

Versions of GL and its device that don't display or required powers of 2 for the sprites

From this question aside from identifying possibilities of displaying images that don't needed to require powers of 2, what are the versions of GL that can actually display images even if don't needed ...
6
votes
1answer
291 views

Collision Detection problems for vertically moving platforms

Background My game is a static screen (ie, no scrolling) 2d platformer and my CD routine is split into 2 - after vertical movements, (ie, gravity etc) I check for collisions, and if they are ...
1
vote
1answer
55 views

Increase Precision on multiplayer location drawin

I'm building a multiplayer snake-like game with Javascript. I'm having problems with the precision of the opposite players location not reacting fast enough. Which in turns makes the worm "crash", but ...
2
votes
1answer
950 views

Android SDK does not include any platforms!

This question has been asked several times on the Unity answers website, but there's no solid answer to it! Problem: While trying to build a game for android in Unity, I receive this error: Android ...
0
votes
2answers
1k views

What is the better way of generating levels in android game using LibGDX

I downloaded the source code of metagun for android from https://github.com/libgdx/libgdx/tree/master/demos/metagun/metagun-android The game uses a png image to create the level. It uses the ...
-3
votes
1answer
119 views

Lightgun game (Mouse not in the middle) [closed]

I'd like to do a small lightgun game. So the mouse should not always be in the middle like in most ego shooters. The player should be moved trough a world and then shoot some enemies at a more or less ...
0
votes
2answers
286 views

Platform slope angle detection [duplicate]

Possible Duplicate: How do I calculate the angle of the slope at a point on a 2D bitmap terrain? I am planning to make a platform game with my own little engine and I need to know how to ...
2
votes
2answers
1k views

Why does my game loop speed vary on different platforms with the same hardware?

I've got a serious issue with my game loop. This loop varies in time with the platform and with the same hardware. This is a list of FPS achieved: - Windows ======= 140 to 150 - Linux ...
-3
votes
2answers
768 views

Game Development using C#.Net [closed]

I'm a ASP as well as C#.Net Developer. I love playing Games and willing to Create one. I'm a new bi in this Arena. So can you Help me on How to Create a Game using C#.Net?? Or is there any course ...
5
votes
4answers
2k views

More profitable: Android apps or Flash games?

Which market (that of Android games or that of Flash games) is more profitable and will give me a better chance of success? Where can I find the relative market shares of these markets, globally?
2
votes
2answers
296 views

Physics from other games

I'm making a platform engine with XNA Game Studio, and I've solved almost everything about colliding stuff. But now, I'm searching for good physics for the player, I'm trying to emulate characters ...
2
votes
5answers
617 views

“Play Now” via website vs. download & install

I've spent some time looking over the various threads here on GDSE and also on the regular Stackoverflow site, and while I saw a lot of posts and threads regarding various engines that could be used ...
13
votes
2answers
3k views

In a 2D platform game, how to ensure the player moves smoothly over sloping ground?

I'm developing a physics engine for a 2D platform game. I'm using the separating axis theorem for collision detection. The ground surface is constructed from oriented bounding boxes, with the player ...
5
votes
4answers
290 views

When should I decide what language and platforms I will use for a project?

During your development process, when is the recommended phase to decide what platform to aim for, and what language to use? I figured that it would be better to choose at the beginning what would be ...
4
votes
1answer
1k views

2D Collision: Check before or check after?

I'm using velocity to move my character, I just add/subtract 0.4f and then update the players position in the update loop. I was wondering, when would be the best place to check for collision? Do I ...
6
votes
0answers
341 views

Rotating platform glitch in a 2D platformer [closed]

So I'm making a tiled platform game in C#/XNA where the whole world is constantly rotating. The huge hurdle was to find out what side of the tile the player was touching, and what angle it was. I ...
2
votes
4answers
855 views

Best platform for puzzle game development on the iPad

I have a series of hidden object and puzzle games mapped out that I want to develop for the iPad and although I have written programs before, it's been a while. I've been trying to find the best ...
-6
votes
1answer
159 views

What platform should I use? [closed]

I will be doing final year project this year, its a group of 6 members project. But in the group, only 1 member is experienced (mid level) in programming (ah yes, thats me). The game should be an ...
-1
votes
4answers
638 views

Which game platform has the most users?

If I make a game, what is the best target platform for the most users? If I don't have an iphone/ipad or android phone, am I not able to make iphone/android game? I am looking for a platform which I ...
5
votes
4answers
1k views

Can Flash games packed for iOS and other mobile devices achieve reasonable performance?

I was thinking of developing a game in Flash, as a hobby/educational project. However, I was hoping I could make it run on a smartphone, but a friend who develops in Flash says that in their ...
2
votes
6answers
995 views

Random Position between ranges

Does anyone have a good algorithm for generating a random y position for spawning a block, which takes into account a minimum and maximum height, allowing player to to jump on the block. Blocks will ...
8
votes
2answers
390 views

Platform jumping problems with AABB collisions

See the diagram first: When my AABB physics engine resolves an intersection, it does so by finding the axis where the penetration is smaller, then "push out" the entity on that axis. Considering ...
9
votes
3answers
10k views

Unity Android versus android SDK

I am familiar with Unity and in the process of learning android SDK when the announcement about unity android basic came out. What would be the advantages and disadvantages of using the android SDK ...
3
votes
3answers
298 views

Has an open console any chance to give more strength to the indie game world?

I have heard about the GPX, but i don't really think the embedded market is mature enough in terms of performance, but what about the home console market ? I'm not talking about last-generation ...
-4
votes
2answers
275 views

Which tool combination are advisable for a (MMO)RPG, and which aren't?

Which technologies would you use if you were to write a (MMO)RPG, and why ? Would that be Java + AJAX + HTML5 + Linux or ASP.NET + MVC + JQuery + Windows or PHP + Linux + MySQL or ColdFusion + ...
11
votes
6answers
2k views

Does anyone write games in Delphi? [closed]

I am a very seasoned Delphi developer (over 12 years of experience not counting my Turbo Pascal experience) and was wondering does anyone write games in Delphi? I have seen DirectX API wrappers in ...
2
votes
3answers
426 views

Game platform for .NET

I near completion of implementing mymultiplayer game (in WPF/.NET). I want to exploit the game commercially. To do so, I compiled a list of requirements: .NET/WPF Game server (multiplayer) Data ...
30
votes
15answers
6k views

What is a good starting platform for a teenage game programmer? [closed]

My son (15) has decided that he wants to pursue a career as a games programmer. I've said that he should get started now with a simple game. He has no programming experience yet, but I am a programmer ...
9
votes
2answers
4k views

Is Google App Engine a good platform for an online MMO?

I'm looking at some ideas of creating a smale scale MMORPG game, based in Java, this is a side/hobby project to help my learning process I've already had a play with GAE and have put up a simple web ...
3
votes
8answers
1k views

What is today's target platform?

The question came randomly and I think it will really help to know from everyone's experience. It all started from this article on gamedev.net ...
10
votes
3answers
437 views

Why aren't more games 64-bit executables? [closed]

Until now I've seen that many games are still compiled in 32-bit architecture although nearly 50% of current Windows users are on 64-bit OS? Why is this? If the reason is for getting larger audience ...
28
votes
14answers
3k views

Why is there a lack of games for Linux? [closed]

What is wrong with the Linux/*nix family for games? What makes the development of games for this platform too slow compared to Windows or even OS X?
6
votes
1answer
588 views

What are the advantages and disadvantages of the Web as a platform?

When comparing the web to other platforms (such as consoles or the iPhone) what are the trade-offs? What does the web excel at most? What are the weaknesses of using the web as a platform?