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How to use Pixel Bender (pbj) in ActionScript3 on large Vectors to make fast calculations?
Remember my old question: 2d game view camera zoom, rotation & offset using 'Filter' / 'Shader' processing?
I figured I could use a Pixel Bender Shader to do the computation for ...
1
vote
1answer
185 views
Why can't a blendShader sample anything but the current coordinate of the background image?
In Flash, you can set a DisplayObject's blendShader property to a pixel shader (flash.shaders.Shader class).
The mechanism is nice, because Flash automatically provides your Shader with two input ...