In PIX I was able to watch the objects' vertex data at different stages in tables, like before vertex shader, between vertex and pixel shaders, and so on. Can you see this in Visual Studio 2012 ...
When my application goes into a fullscreen state my movement is not smooth. It seems like frames are not rendered in the correct order, doing something like: 1, 3, 2, 4, 6, 5, ... making the movement ...
(Originally asked on stackoverflow) Using visual c++ express 2010 for direct3d you have to download the directX sdk and there is a tool called pix for debugging shaders, looking at 3d resources etc. ...
I would like to use Pix on a Metro (Win 8) app. However, Pix wants the path to the application, something that Metro apps don't have. Has anybody been able to get Pix working with Metro?
I'm using PIX from the DirectX SDK to monitor my XNA application. I want to see the polygon count a model loaded in the application and was told this was information I could get from using PIX. ...
I am trying to implement dual-pass alpha sorting using Ogre material scripts, as part of my debugging attempts I want to compare two PIX captures, but when I attempt to debug a pixel in PIX, ...