A while back I was looking for a way to export / load Models in XNA for animations. I took the advice from a comment, and tried using the "SkinnedModelProcessor" he linked me to. It worked great at ...
I am relatively new to XNA, and have started to delve into the use of the content pipeline. I have already figured out that tricky issue of adding a game library containing classes for any type of ...
I'm trying to retrieve the names of the texture files (or their locations) on a mesh. I realize that the texture file name information is not preserved when the model is loaded. I've been doing ...
Let's say I have an xml file which looks like this <Weapons> <Weapon> <Name>Pistol</Name> ... </Weapon> <Weapon> <Name>MachineGun</Name> ... ...
Basically I'm trying to export a model in fbx format through the XNA content processor and I'm finding that the model itself is getting modified and being shifted slightly to the right and being ...
Help with “Cannot find ContentTypeReader BB.HeightMapInfoReader, BB, Version=188.8.131.52, Culture=neutral.” needed
I have this irritating problem in XNA that I have spent my Saturday with: Cannot find ContentTypeReader BB.HeightMapInfoReader, BB, Version=184.108.40.206, Culture=neutral. It throws me that when I ...