I am writing a rather simple android game and I am implementing Open GL to draw a 3D cube that spins upon the X, Y and Z axis and I need to know where the user has clicked on the texture of the cube. ...
I'm making a game using XNA. I have some simple objects like cube and sphere, and I would like to change the texture of one face of these objects based on picking. That is, when the cursor is over ...
Today I came across a tutorial about color picking and I implemented it on my machine. But there is a problem: when I disable the texture and draw the object I want to pick with its picking color, it ...