How do I perform range picking in the latest OpenGL version? By range picking I mean selecting all objects which are picked using a selection rectangle, like in an RTS game. For single object picking ...
i'm currently trying to work out some 3d picking code that I started years ago, but then lost interested the assignment was completed (this part wasn't actually part of the assignment). I am not ...
I simply want to pick a few spheres in my scene using the mouse-ray. I have implemented(copied most of it but with little understanding) a ray-sphere collision code. Also I have implemented the code ...