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Java Slick2d - Mouse picking how to take into account camera
When I move it it obviously changes the viewport so my mouse picking is off.
My camera is just a float x and y and I use g.translate(-cam.cameraX+400, -cam.cameraY+300); to translate the graphics. I ...
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Picking 3D object with Mouse when using Camera Zooming in XNA 4.0
I've tried to figure out how to do picking with the mouse, and things work great when zoomed in all the way with the camera (Third Person Camera). And it works perfectly when using First Person ...