Tagged Questions
3
votes
3answers
243 views
Semi Fixed-timestep ported to javascript
In Gaffer's "Fix Your Timestep!" article, the author explains how to free your physics' loop from the paint one.
Here is the final code, written in C:
double t = 0.0;
const double dt = 0.01;
double ...
1
vote
1answer
680 views
AndEngine Physics: Shape rotating but not updating physics effects
I was looking at PhysicsExample from AndEngine's Examples. I made the following change that I added a vertical line shape and created a fixture for it. Then I registered a rotation modifier for that ...
1
vote
1answer
151 views
How to pin a body in case of collision in Box2D or Farseer?
I'm trying to get an understanding for the Box2D/Farseer physics engine by implementing a small air hockey simulation.
There, I have the problem that the CPU player attacks the puck, kicks it, but ...
3
votes
1answer
729 views
Cutting a body in box2d
After cocos2d, I'm looking at box2d... And I have some questions:
I was wondering how to cut a body into pieces.
How do I determine the intersection point of the body with the cut line?
Create a ...
1
vote
2answers
998 views
Looking for the reference tutorials for the joints in the Box2D for iphone
I can't find the tutorials of joints class in the Box2D for iPhone. I am unable to run a Testbed for iPhone Box2D.
(void)ccTouchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
if ...
10
votes
2answers
3k views
Making a character move along a curved slope in a World with gravity
I have seen this game
Fancy Pants 2 . And the thing I noticed apart from the physics and beautiful animations is that the character is moving along slopes , even curved slopes. I have little ...