Tagged Questions
0
votes
0answers
104 views
3D physics engine for accurate collision handling on desktop/laptop computers (non-console) [closed]
What are your suggestions for a physics engine that satisfies the following criteria?
Capable of calculating collisions between multiple concave mesh-based colliders
Handles many collisions going ...
2
votes
1answer
658 views
Converting 2D Physics to 3D
I'm new to game physics and I am trying to adapt a simple 2D ball simulation for a 3D simulation with the Java3D library. I have this problem:
Two things:
1) I noted down the values generated by the ...
2
votes
3answers
808 views
What's the best open source physics engine to use with JOGL?
I have a past with jbullet but the existing jogl compatible sources and demos seems uncompleted. I have managed to implement it to an extent but still looking for a better documented engine with more ...
3
votes
3answers
888 views
Optimizing Bullet and ODE Physics on consoles and mobile phones
I'd like to use either Bullet or ODE on low powered devices (mobile and consoles), but the frame rates are below the acceptable 25-30fps for simulations.
I've found that one articulated body by ...