I'm working on a multiplayer checkers game. I want to let players choose another connected player and invite him to play. I have a working game engine and rendering, but I'm stuck on the multiplayer ...
I am working on a client/server application and am starting to take it from proof-of-concept to actual implementation. The client is an Android application and the server is in PHP. In similar ...
Im developing a hex(agon)-grid based game. The game is turn-based. Players move stuff on the map and they need to be allowed to issue movement-orders. Units move a certain amount of movement-points ...
I'm pretty new at making online games. Right now I'm trying to make an iPhone game. Each player has a profile in my server. I want to avoid username/password for authentication. Currently, as it ...