PHP is a general-purpose programming language that is especially suited for web development.

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0answers
22 views

Kahoot Multiplayer PHP and MySQL? [closed]

Is there any way that I can recreate Kahoot.it into a PHP game with a MySQL Database? Has this already been created? Can I download the scripts?
1
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0answers
45 views

displaying leaderboard [closed]

Basically what i wish to ask: *A game is developed for android platform, is on google store and its leader board (scores etc.) are on Google server. Can we display the top scores from there on a ...
0
votes
1answer
42 views

PHP browser game energy recover time [closed]

I would like to create something very simple. A browser game, where user can waste its energy and ability points. Unlike other games here there won't be no levels. So energy and ability points restore ...
0
votes
2answers
122 views

How do I keep a PHP server running forever?

I'm making a web game RTS, it's mostly create units, manage resources, attack with army, and level up factories. I have created the basics of the game using Javascript, PHP, and MySQL databases. I use ...
-4
votes
3answers
98 views

Should I create an MMORTS game with server side coding? [closed]

I have gone through many articles on the internet and got to a final conclusion that their is almost no way to protect the game (it can be hacked or its code can be extracted from its APK) and should ...
1
vote
1answer
66 views

Peer to Peer world download

I am creating a multiplayer JavaScript game with a PHP central server. Each user will be able to move around in a 3D world, with other users and NPCs. It came to my attention that SQL is not going to ...
3
votes
2answers
70 views

One big Instance or One instance for every moving entity?

I am creating a multiplayer JavaScript game with a PHP central server. Each user will be able to move around in a 3D world, with other users and NPCs. These NPCs will be controlled by the central ...
3
votes
1answer
109 views

What techniques are useful for modelling Character Actions via OOP? [duplicate]

I'm trying to rewrite a legacy php Browser-Based-Game so that it uses object oriented programming. I find it relatively easy to model concrete nouns, like: new Npc(), new Character(), new Account(), ...
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votes
1answer
131 views

handling wars in multiplayer browser game [closed]

I'm building a browser game about countries, cities, the user control his city, building it upgrading it, can fight other cities in the same country, elections and war between countries, peace, trade ...
1
vote
0answers
58 views

Security-minded design patterns / paradigm for client/server application

I am working on a client/server application and am starting to take it from proof-of-concept to actual implementation. The client is an Android application and the server is in PHP. In similar ...
1
vote
3answers
147 views

Browser-Based Game Design: Keeping track of NPC stats (Attack, Defense, Health, etc)

Hope this is a proper question to ask here. If not, I'd appreciate somebody pointing me to other game developer communities. Since I am creating my game by myself it'd be nice to communicate with ...
1
vote
0answers
102 views

Basic mmo client/server relationship. Is my approach correct? [closed]

Lately a friend and I have been thinking about making an mmo after we finish highschool and while I have more than some programming experience I have never before made anything like an mmo so two days ...
2
votes
4answers
343 views

In PHP, how do I implement multiplayer “rooms” for a turn-based game?

I'm working on a multiplayer checkers game. I want to let players choose another connected player and invite him to play. I have a working game engine and rendering, but I'm stuck on the multiplayer ...
4
votes
1answer
273 views

How to do monster AI movement and attacks server side?

I have my web based rpg game already created. Inventory management, equipment system, character stats, skill tree, and etc. It's almost complete. For the game world, I am creating a top-down rpg ...
1
vote
0answers
379 views

server-side language for multiplayer card game [closed]

I am trying to develop a web-based multiplayer card game similar to poker, but with some changes to its rules. The game needs to be secure, so it needs a game-client for UI and actions, and a ...
1
vote
0answers
41 views

reduce/eliminate sql queries using server game engine/ram [closed]

I am playing around with php on server and html/js client for a game/experiment. Right now, real time data is being updated and queried from mysql but in the very near future I want to expand from a ...
0
votes
1answer
262 views

What is the correct way to authenticate a player with password from Unity to a php api server?

So, I have a game in Unity for mobiles that gives you the possibility to sign-up with username, email and password to unlock extra features. The datas are sent, through a POST request, to a PHP+MYSQL ...
2
votes
3answers
177 views

Formula for Planetary Alignment

I am attempting to create a game where there is a universe of two 16-bit addresses ranging from (-32768, -32768) to (32767, 32767), or in hexadecimal, each value can run from $8000 to $FFFF then 0 to ...
2
votes
1answer
5k views

Sending POST data with WWW in Unity C#

I would like to use Unity's WWW class to send a an HTTP request with POST data. So in my server, my PHP script can do something like $number = $_POST["NUMBER"]; According to ...
0
votes
0answers
100 views

Securing HTTP requests to online game server

I'm pretty new at making online games. Right now I'm trying to make an iPhone game. Each player has a profile in my server. I want to avoid username/password for authentication. Currently, as it ...
0
votes
1answer
244 views

How to approach players beeing overlapped by high isometric tiles?

I'm making a browser game wich is based on PHP, MySQL and Javascript. It has an isometric world where the player can move and see other players/NPCs. But if a tile in the foreground is so high that it ...
2
votes
2answers
510 views

Balancing Attack to Defense in a text based RPG [duplicate]

I understand that there is no correct or incorrect way of doing this, and its all down to a matter of trial and error in terms of perfecting the system. What I am after is some advice or even get ...
0
votes
1answer
234 views

Export session variables easily and permanently in php

I feel like I must be missing something simple, or misunderstanding sessions or cookies. I want to save all session variables and allow players to copy/paste a long string to load the game up from a ...
2
votes
2answers
362 views

Increasing resources overtime for a browser-based game [duplicate]

I've been interested in developing a browser game ala OGame or Ikariam etc. Basically, a menu is displayed with your resources and, overtime, they increase depending on how advanced are you in the ...
3
votes
3answers
89 views

Validating victory report to PHP leaderboards

I have decided to begin working on some sort of leaderboard server for my PC game. For starters, I decided to write some PHP scripts to handle it. The script doesn't actually receive a score - it ...
0
votes
1answer
164 views

Check legal movement on grid map

i'm trying to develop a simple multiplayer turn base game, i'm start creating the grid map, i have already write the javascript script to display the range movement for the specific unit, but my ...
-2
votes
1answer
103 views

How do I make other players see one player's die rolls? [closed]

I'm new to PHP and making a simple dice game. It works well in single-player, but in multi-player, I don't know how to show the results of one player's rand(1,6) dice roll to the others using a web ...
2
votes
1answer
475 views

How to display a hierarchical skill tree in php [closed]

If I have skill data set up in a tree format (where earlier skills are prerequisites for later ones), how would I display it as a tree, using php? The parent would be on top and have 3 children. Each ...
0
votes
1answer
192 views

Send request for Turned Based Battle

I want to create a turn based battle system for Pokemon online rpg! I will some how implement the coding of the battle..but I want to know how can a user send request for a battle to other user? If ...
1
vote
2answers
199 views

How to figure out a users earnt exp based upon calculating the difference by user and player by x?

How would I figure out a users earnt EXP based upon calculating the difference by user and player by x using this format? If the user is 60 levels less than me, I would get 0 exp (as that's just ...
0
votes
1answer
129 views

How would one outline an alpha transparency layer in javscript and/or php? [duplicate]

I simply want an outline/edge detection of the character/item/object that is selected or doing something. I'm seeing lots of versions of this question for different languages, but I would appreciate ...
0
votes
1answer
274 views

Structure examples for web-based chat for web-based game [closed]

What would be the best tools to use to create a web based chat/messaging system ? for client we have : Browser (any JS solution - preferably without using flash like in jsocket) for server we have : ...
0
votes
1answer
162 views

What strategies can I use to update the visuals of my game to be more modern? [closed]

I'm making a browser strategy game. Now my problem is that I have a feeling that my design is dated. For now I have only used background colors and borders to make things look nice, but I have ...
2
votes
2answers
880 views

how to implement pvp(text based rpg in php/mySQL)

I'm creating a text based rpg in php/mySQL and I've come up to a dead end in regards implementing the pvp aspect of the game. First off is this even possible in php/mysql? If so, how would I go about ...
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votes
2answers
2k views

How is good is Java as a language for browser based mmo games? [closed]

Somewhat related to Is Java viable for serious game development? I have decided to make a browser based mmo game. But the only programming language I know is Java. So I would like to know how good ...
4
votes
3answers
2k views

Will running cron jobs every minute a good practice?

I'm trying to create a browser-based game (made in PHP, MySQL, Js, HTML, and CSS) that is heavily dependent on user's actions being carried out after a certain amount of time passed whether online or ...
1
vote
1answer
245 views

What tech will enable a script to run after a certain amount of time elapsed following a user's action?

I'm trying to experiment in creating an MMO browser-based game using PHP, MySQL, Javascript, HTML5, and CSS. There is this certain functionality that I want in my game that I'm having trouble with. ...
1
vote
1answer
501 views

How to handle a player's level and its consequent privileges?

I'm building a game similar to Mafia Wars where a player can do tasks for his gang and gain experience and thus advancing his level. The game is built using PHP and a Mysql database. In the game I ...
-1
votes
1answer
101 views

PHP keeping track of how many online rooms exist [closed]

I'm making an online card game project but now I have a minor issue: In my game there are rooms that users can join. How do I find out how many created rooms there are? I thought about using a ...
1
vote
2answers
746 views

PHP and Javascript/HTML5 Collaboration [closed]

I've recently been working on a fairly complicated game. I've stored information with local storage, but that allows the player to edit it, and does not transfer from computer to computer. The two ...
1
vote
2answers
1k views

How do I generate a 2d grid-based map without screwing it up?

I'm relatively new to the mechanics of game development - catching up fast, but there are still some things that escape me. For example: generating a fully-accessible map on a 2d grid. See the ...
3
votes
2answers
527 views

PHP Browser Game Private Messages?

First off, I'm asking this question here because gaming and messaging are intimately connected. Why win if you can't gloat? Nevertheless, I won't be offended if this needs to be moved to overflow. ...
1
vote
1answer
881 views

php multiplayer game - server&client model

I'm working on a simple round&web-based multiplayer game. The idea of the game is very simple: The players get an array of audio files which they listen to and write the transcripts for in 5 ...
1
vote
1answer
641 views

Architectural advice - websockets javascript/php integration

Myself and a friend have started making a game, he's likely to be using impact.js for the user interaction etc, but we need multiplayer functionality so some form of websockets for TCP connections ...
2
votes
2answers
201 views

Web application interacts bi-directional with server program?

I want to write a web application to play chess against the engine Crafty. I'm not new to PHP and javascript, but must learn how to interact with a server process : how can a web application and/or ...
-2
votes
1answer
1k views

PHP Battle System for RPG game

I posted this a while ago on stackoverflow, they thought it would be better place here, I agree. Essentially I know what I want to accomplish, and I have something to the effect of what I want but I ...
3
votes
1answer
300 views

Game based on Ajax polling for 12 players

I am planning on writing a small browser game. The webserver is a shared server, with no root / install possible. I want to use AJAX for client/server communication. There will be 12 players. So ...
-1
votes
1answer
515 views

Using copyrighted sprites [duplicate]

Possible Duplicate: How closely can a game resemble another game without legal problems I was thinking about making a pacman clone, I know there is a similar question here Using Copyrighted ...
-1
votes
3answers
245 views

Novice prototyping a massive multiplayer webpage based gaming system [closed]

I'm trying to build a website based game in which various pages of the site act as different areas of the game. I am wondering what you would recommended as a design structure. Which languages would ...
5
votes
5answers
993 views

PHP Browser Game Question - Pretty General Language Suitability and Approach Question

I'm developing a browser game, using PHP, but I'm unsure if the way I'm going about doing it is to be encouraged anymore. It's basically one of those MMOs where you level up various buildings and ...