I made a Java program which generates a random map based on Perlin Noise + Poisson Algorithm + Voronoi Diagram. Here you can see a generated map. White are caves, black is empty. The problem is ...
I've been working all day at learning perlin and other methods for generating terrain. I have a 2d top-down game and I need to generate random regions of connected colors. I've been playing with ...
I need to generate terrain. Easy enough you might say, but I need to create Biomes if you will(Can't link of another name) lakes. Trees and on a height map. So I have really no idea how to use a ...
I am reading through a book called "The Nature of Coding" and I am working on porting the examples from Processing.js to Regular old Java. The example I am on uses the following method call in ...
I recently posted a question about this, but was not really sure where to go. I've gotten some progress, and have generated some simple noise here: http://pastie.org/5408655 That works well enough ...