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votes
0answers
51 views

Libnoise producing completely random noise

I am using libnoise in C++ taken and I have some problems with getting coherent noise. I mean, the noise produced now are completely random and it doesn't look like a noise. Here's a to the image ...
2
votes
1answer
224 views

Generated Perlin noise is not coherent (sharp edges) [closed]

I'm having a bit of trouble implementing Perlin Noise, I've included an example the problem below. I've tried debugging but everything appears to be working correctly, and I can't figure out what's ...
2
votes
1answer
330 views

Perlin Noise for game terrain; math error (unexpected breaks in terrain (3D grid))

So, I'm learning how to generate terrain using Perlin Noise, and I came across this code: http://stackoverflow.com/questions/4753055/perlin-noise-generation-for-terrain/4753123#4753123 PerlinNoise.h ...