PC ports of console games often come out a month or two later. Why is this? Games are written in languages that compile on PCs too, so the game logic should compile without issue. What's holding them ...
Are there any free/affordable systems/libraries out there for adding online features to a small PC game? (most likely, for a small primarily-Windows-based indie game) I'm not concerned about ...
A friend and I are doing a 2D XNA game. Thus far, the API seems really cool and performance is acceptable. My question is more towards the release of it though. As other developers how have done ...
How do game developers target multiple platforms at once? For example, Xbox 360, PS3, PC and Linux. For 2D games, is it possible to also target the iPhone? I'm be interested in engines used (2D/3D, ...
There's an obvious reason games choose to use a set number of resolutions in fullscreen mode - a machine only has access to its own set of resolutions, and the intersection of the two sets determines ...
I have direct3d application with a direct3d PRESENTATION_INTERVAL_ONE implementation. Pitty, its blocking and eating my CPU waiting for a Present. I ended up searching for Raster scan solutions, ...