Tagged Questions
4
votes
3answers
167 views
Fast method of detecting whether point is inside mesh
I'm trying to construct a 3d object from a large number of particles. I think this is called BVH (Bounding volume hierarchy). I figured the best way is to draw the particles inside the mesh, then let ...
1
vote
2answers
162 views
How to offset particles from point of origin
Hi I'm having troubles off setting particles from a point of origin. I want my particles to spread out after a certain radius from a the point of origin. For example, this is what I have right now:
...
2
votes
2answers
276 views
Calculating the correct particle angle in an outwards explosion
I'm creating a simple particle explosion but am stuck in finding the correct angle to rotate my particle. The effect I'm going for is similar to this:
Where each particle is going outwards from the ...