Tagged Questions
5
votes
3answers
912 views
What features do basic particle engines have?
I created a basic particle system for SDL in C++. It has some basic stuff like an emitter, as well as a simple particle class. It can load a image, or create a dot of a color. And that's it. What ...
5
votes
3answers
631 views
Rotate a particle system
Languages / Libraries in use: C++, OpenGL, GLUT
Okay, here's the deal.
I've got a particle system which shoots out alpha blended textures to produce a flame. The system only keeps track of very ...
0
votes
1answer
1k views
Is my particle system design good?
Recently I started designing a particle system for a game I develop. But I have some issues with it. I mean, it works but I have a feeling that my design isn't good enough.
So, basically I have a ...
34
votes
1answer
1k views
How do I create particles that react to the player and enemies?
I'm currently making a game with my own game engine which I've written in C++ and I'm using the most recent directx SDK.
The game is a top down space shooter (with a pretty interesting twist) and ...