I'm using AndEngine GLES1. In my game, I use AnalogOnScreenControl to move a sprite and when it moves vertically, the background image also moves vertically. I want to do something like this: that is ...
Let's say I have three layers: a foreground, an intermediate-ground and a background. What is involved in using these three layers to create parallax scrolling?
I been working in a project with a team for a Software Engineering class and we think that using the parallax scrolling will help our game to look really nice but we are not really sure if our idea ...
After using the endless road algorithm as described here, I also implemented the scrolling of walls along with it. I have the walk animation of the person which is stationed at the center of the ...