An illusion technique for scrolling backgrounds which allows for a finer simulation of depth in 2D graphics.
3
votes
1answer
377 views
How do I implement an AutoParallax Background in AndEngine GLES1?
I'm using AndEngine GLES1. In my game, I use AnalogOnScreenControl to move a sprite and when it moves vertically, the background image also moves vertically. I want to do something like this: that is ...
11
votes
5answers
2k views
How can I implement parallax scrolling into my 2D game?
Let's say I have three layers: a foreground, an intermediate-ground and a background. What is involved in using these three layers to create parallax scrolling?
2
votes
3answers
1k views
Question About An Implementation Of Parallax Scrolling In C++/SDL/OpenGL
I been working in a project with a team for a Software Engineering class and we think that using the parallax scrolling will help our game to look really nice but we are not really sure if our idea ...
0
votes
1answer
200 views
To stop Spite animation scrolling along the background in openGL ES
After using the endless road algorithm as described here, I also implemented the scrolling of walls along with it.
I have the walk animation of the person which is stationed at the center of the ...