2
votes
2answers
1k views

Best method for 2 layer tile based map scrolling

What is the best general approach to implement scrolling for a 2D tile based game? I need to scroll the map with a constant speed, lets say 2 pixels every frame (like in a top down shooter). The ...
3
votes
3answers
1k views

Generating background tiles for a side-scroller with variable player speed

I'm currently working on a side-scroller which lets the player alter their speed and I wondered how should I properly generate and control background tiles for such a kind o game. I'm using Flixel but ...