I'm working with Panda3d and recently switched my game to isometric rendering. I moved the virtual camera accordingly and set an orthographic lens. Then I implemented the classes "Map" and "Canvas". ...
I started to learn Cg shader programming, following the Panda3d shader tutorials. Having a scene with only a cube shown, each vertex of the model with a different color, I can successfully use the ...
I have been experimenting with Panda3D lately. I have a character made in Blender with various bones and currently with one animation that I wish to export to a *.x format for Panda3D. My current ...