The tag has no wiki summary.

learn more… | top users | synonyms

17
votes
6answers
2k views

Creating a retro-style palette swapping effect in OpenGL

I'm working on a Megaman-like game where I need to change the color of certain pixels at runtime. For reference: in Megaman when you change your selected weapon then main character's palette changes ...
11
votes
1answer
658 views

How can I get the palette of an 8-bit surface in SDL.NET/Tao.SDL?

I'm looking to get the palette of an 8-bit surface in SDL.NET if possible, or (more than likely) using Tao.SDL. This is because I want to do palette swapping with the palette directly, instead of ...
6
votes
3answers
607 views

What is a good method for coloring textures based on a palette in XNA?

I've been trying to work on a game with the look of an 8-bit game using XNA, specifically using the NES as a guide. The NES has a very specific palette and each sprite can use up to 4 colors from ...
2
votes
2answers
180 views

Implementing a color picker [closed]

I'm making a paint program using applets in Java, and I want to create some sort of color palette where the colors blend into each other, similar to this: However, I'm having trouble understanding ...
1
vote
2answers
307 views

HLSL Pixel Shader that does palette swap

I have implemented a simple pixel shader which can replace a particular colour in a sprite with another colour. It looks something like this: sampler input : register(s0); float4 ...
-1
votes
4answers
893 views

How do you find the “best” color palette for a game?

If I want to make a 3D game, and I want all my textures to be 8 bit, to save RAM, that is 256 indexed colors, including "transparent", how do I choose the colors? Is there any recommended pre-defined ...