I'm following this guide and the related blog post to implement a basic game overlay for DirectX 9 games using SharpDX. So the tutorial already have an example for text rendering but I need to be ...
We're using VRSettings.showDeviceView = true to mirror the VR display to the main window. We also have a camera that we'd like to draw over top of the main window's mirrored VR image. This other ...
I have issues with the dimmed Stage background when showing a Scene2D Dialog with Action Sequence (animations). The problem is that the animations are also applied to the dimming background and the ...