I have 2 objects each with a 3x3 Matrix (Orientation) and a Vector3 (Translation). Both are relative to world coordinates. How do I calculate the position and orientation of object B in relation to ...
Given a body with an orientation angle and a point of interest or targetAngle, is there an elegant solution for keeping the body oriented towards the point of interest by applying torque or impulses? ...
Suppose you've got an object floating freely in space. You have a vector you want this object to point towards, and a vector representing the direction it's currently facing. From these two, you can ...