0
votes
0answers
35 views

Image layer into tile map concept

I'm not really familiar with programming but I wanted to ask if someone could give me some tips. I would like my game maps could be easily designed in some kind of graphics editor. I came with an idea ...
3
votes
1answer
417 views

How can I optimize this flood fill algorithm?

I'm creating a sprite and animation editor like this one. I'm having performance issues with my flood-fill algorithm. Basically, I open an image with the different modules that are part of a frame of ...
2
votes
2answers
2k views

Loading and rendering one large image or many smaller ones

I am working on an android game with a top down style view similar to the original GTA's or a scrolling version of Legend of Zelda. I have recently begun designing some prototype levels for the game ...
2
votes
2answers
309 views

How do you handle iPhone graphics for both high and low DPI settings?

How do you guys create your game graphics for iPhone? Considering you need a retina version and a nomal one? Do you create a big version of your image, save HD, then resize to smaller version, and ...
1
vote
1answer
325 views

Graphic optimization for iPhone

Basically, I am creating a large iPhone game (with an overwhelming amount of 2d graphics). I am concerned about the game file size. Since the iPhone game will accept Retina and Normal display, we ...