I'm developing a simple C# puzzle game as a learning exercise, using OpenTK. It's similar to Puzzles and Dragons' puzzle part: The aim is to match 3 pieces to remove them. Removed pieces are replaced. ...
I am having an issue where triangles in a model aren't being shown. The left is wireframe, the right is the finished image. For some reason a bunch of the triangles aren't being shown. The project ...
Let's say I want to make a really simple artillery game, something like Gorillas. I don't have any experience in games, just some basic understanding of OpenGL. I want to do this for fun and to learn ...
I have an artillery game (hobby-learning project) and when the projectile hits it leaves a hole in the ground. I want this hole to have antialiased edges. I'm using System.Drawing for this. I've tried ...
I'm trying to render a Texture via OpenGL. But instead of the texture black circles on a green background are rendered. (They scale, depending what the rotation of the texture is) Example: The ...
How to use Input in OpenTK 1.0? There is not much info around, some classes are unfinished. What I want to achieve, is to be able to use input not only in OnUpdate function, but also in other classes ...