I've recently tested an OpenGL ES based 2D game on the iPhone 4. I've done almost all of the development and testing so far on my 3G device. The game works fine (except for a few multitasking ...
I'm fairly new to anything OpenGL in general. I've made an OpenGL ES 1.1 based 2D iPhone game by working from sample code. I'm under the impression that OpenGL ES 2.0 is substantially different from ...
Android uses OpenGL ES, what is the difference between it and OpenGL?