0
votes
1answer
692 views

All of my matrix functions not working? OpenGL ES 2.0

I am trying to make a projection matrix scaling the screen and making a coordination system. For some reason I don't think any of my matrix calling is working... the 3 function I am using are ...
4
votes
1answer
956 views

Multiplication for MVP matrices: Any benefits to doing so within the vertex shader?

I'd like to understand under what circumstances (if any) it is worth doing MVP matrix multiplication inside a vertex shader. The vertex shader is run once per vertex, and a single mesh typically ...