Tagged Questions
0
votes
0answers
43 views
ExceptionInInitializer Error duriing Project Install on Device
My current game development platform is AndEngine GLES2.
During project run from eclipse I found following type of exception. I google around git repository but nothing useful.
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2
votes
1answer
367 views
Trying to run sample AndEngine gles2 code in the simulator throws “java.lang.IllegalArgumentException: No EGLConfig found!”, how can I fix this?
I tried to run a small sample game code in the emulator but it crashed. My LogCat is given here. Can you help me resolve the issue.
02-23 15:18:50.543: D/AndEngine(636): MainActivity.onCreate ...
0
votes
1answer
209 views
Which version of AndEngine (gles1 or gles2) should I learn? [closed]
I m new to Game Development. I've chosen AndEngine, but there are 2 versions: gles1 and gles2. I tried sample code from both and found that gles2 code is not run on an emulator, but required an actual ...
0
votes
3answers
848 views
Using multiple sprite sheets for same object AndEnginge
I have multiple sprite sheets for my object(Parrot) like eating, moving left to right, right to left and much more. I am using AndEngine gles2.0. How should I implement it? Every time I have to use ...
2
votes
0answers
1k views
Best practice to use Sprites in a game using AndEngine GLES2
Currently I am having static reference to all my sprites and loading and initializing them in my OnCreateResource mthod of SimpleBaseGameActivity, But now I have to override onAreaTouched listener on ...
2
votes
2answers
402 views
Horizontal wrapping with AndEngine
How would one implement the effect of a sprite disappearing on one side of the screen and appearing on the other using AndEngine? Like in Kid Icarus, seen here at around 1:22.
