The openal tag has no wiki summary.
11
votes
1answer
704 views
How should I unbind and delete OpenAL buffers?
I'm using OpenAL to play sounds. I'm trying to implement a fire-and-forget play function that takes a buffer ID and assigns it to a source from a pool I have previously allocated, and plays it. ...
6
votes
2answers
674 views
How to loop over a part of an ogg vorbis stream?
I'm successfully streaming ogg vorbis data to openAL with the Java library JOrbis, but now I want to loop over a part of this stream, e.g from 30" to 1'30".
I thought that at the end of the loop, I ...
5
votes
1answer
1k views
OpenAL - alGetSourcei and AL_BUFFERS_PROCESSED gives junk
Posted this question on SO but got no answers. Maybe somebody can help me here.
I recently had a well-working program which streamed WAV and Ogg sounds with OpenAL. I then decided to abstract the ...
4
votes
2answers
1k views
Where can i get the openal sdk for c++?
The OpenAL site I'm looking at is a crappy outdated and broken sharepoint portal and the SDK in the downloads section give me a 500 html code when i request it.
...
3
votes
1answer
536 views
How to play many sounds at once in OpenAL
I'm developing an RTS game and I would like to add sounds to it. My choice has landed on OpenAL. I have plenty of units which from time to time make sounds: fSound.Play(sfx_shoot, location). Sounds ...
2
votes
2answers
410 views
Best practices for playing sounds in iPhone games
What are the best practices for playing sounds in iPhone games? Specifically, what are the best practices while playing sounds simultaneously without affecting other processing much. Is there any ...
1
vote
1answer
152 views
OpenAL seems to ignore sound attentuation/orientation for long sounds
I don't know how else to describe it in the title, sorry.
My sound engine currently works perfectly with listener positioning and sound positioning to create the attentuation and panning effects. At ...
0
votes
0answers
171 views
I'm using OpenAL, trying to load a .ogg file and having .dll troubles
I'm using OpenAL for my game's music, and it loads .wav files by default, but to load in Ogg files I had to download and setup a few .dlls and lib files. I have fixed all errors with dlls except for ...
0
votes
1answer
168 views
Directx and Open Libraries list? [closed]
I've just been looking for comparissons between open and proprietary frameworks and libraries. More so just to get an idea of what exists than how they compare.
For example:
We have
DirectX ...
-1
votes
1answer
240 views
How compatible is OpenAL?
I'm making a game that needs sounds and LWJGL uses OpenAL.
I was wondering out of 1.0, 1.1, C 1.0 and C 1.1 which would be the best to pick? I don't know what the C is but it's there in LWJGL :).
My ...