2
votes
2answers
93 views

Decoupling the entity from whatever controls it

In a lot of games the player can choose whether an entity will be controlled by the AI or by the player. For example in the game Little Fighter 2, the player can choose how many of a maximum of 8 ...
2
votes
4answers
933 views

How to make a game without OOP? [closed]

I am currenty studying game development and practicing making games. I use a lot of OOP in my games. For example, each missile that is shot is an instance of a Missile object, and added to a list of ...
2
votes
1answer
2k views

HTML5 point and click adventure game code structure with CreateJS

I'm a programming beginner. I made a tiny one scene point and click adventure game to try to understand simple game logic and came up with this: CreateJS features prototypes for creating bitmap ...
8
votes
2answers
740 views

Doesn't multiple inheritance solve all problems that entity systems do?

The question is pretty self explaining: doesn't multiple inheritance solve all the problems that entity systems also solve? I just remembered a term called "multiple inheritance", and that seems to ...