0
votes
2answers
668 views

C++ OOP Implementation of a game [closed]

I've been recently trying to get into Object Oriented Programming by porting a game I've made in C to C++. The problem is, even though my implementation works, I don't know if is the best approach. ...
4
votes
2answers
613 views

Allocating Entities within an Entity System

I'm quite unsure how I should allocate/resemble my entities within my entity system. I have various options, but most of them seem to have cons associated with them. In all cases entities are ...
5
votes
3answers
1k views

What's a good entity hierarchy for a 2D game?

I'm in the process of building a new 2D game out of some code I wrote a while ago. The object hierarchy for entities is like this: Scene (e.g. MainMenu): Contains multiple entities and delegates ...
-3
votes
1answer
275 views

Why it is C++? [duplicate]

Possible Duplicate: Why has the industry switched from C to C++? Since many organizations have demonstarated Object orientation in C and we all know its ABI compatibility that C++ lacks, ...