When new players join my strategy game, they have 3 days of protection from other players attacking them, but that's not enough time to catch up to players who have been playing for longer. How can I ...
I have an online multiplayer card game resembling spades/bridge and I want to implement a system that autoplays when a client disconnects. Right now, there is a client and server. In the new system, ...
One problem I've never seen fixed in any persistent online game is how to handle player logon and logoff without the characters just popping in and out of the world. My first thought is to simply ...
Just a strange question. I was thinking about it today. About a poker game website/apps or any online gaming platform with money being involved. What would be the best way to deals with disconnected ...
I think it would be fun to make a game for pc that has an online community like Warcraft III (the RTS, not the MMORPG), aka there's lobbies and chat rooms and users can host games to play with ...